Organized Play & You: Part Duex When I worked on my post musing about Organized Play (OP) in 5e and the Adventurers League (AL), I quickly came to the conclusion that it was going to need to be a two-parter. There was simply enough to discuss just on the recent changes during the last year to the program that it made sense to break off the discussion of OP as a concept, and ways to help right the AL ship, a second article, so here we are. The idea for this came about from the Season 8 Changes to the AL, which were well intention-ed, radical, and not particularly effective in accomplishing their goals. Don't get me wrong, I love the AL, play in it regularly, run games in it at cons and stores all over the world, but it could be better. With that said, here are some suggestions on design topics for organized play, both in general, and in relation to the 5e Adventurers League Defining Scope Different OP methods and formats may differ quite significantly in what they ar...